During my time across Australia and Europe, I’ve had the privilege to lead a broad range of immersive experiences. These have included custom mixed reality environments, VR & AR experiences, Large scale interactive screens, IoT data visualisations, and predictive digital twin interfaces. Although these projects have been quite diverse in nature, there are some common characteristics that I believe make for a successful immersive experience.
One of the most underrated and often overlooked parts of a creative process is creating a good creative brief.
Good Design Is as Little Design as Possible Less, but better – because it concentrates on the essential aspects, and the products are not burdened with non-essentials. Back to purity, back to simplicity.
– Dieters Ran
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Following the establishment of the free design community, there has been some valuable Q&A from the group that I thought valuable to share more broadly.